Usability – Tap is the new Click

October 8th, 2009 Mick Comments off

From a blog at

http://weblog.tno.nl/nui/2009/06/03/usability-of-touch-interfaces-tap-is-the-new-click/

http://www.vimeo.com/4206140
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SurfaceWare

October 7th, 2009 Mick Comments off

SurfaceWare is a research project by the Microsoft Surface and Applied Sciences groups from Microsoft.

The Microsoft Surface has the ability to interact with “tagged” objects. SurfaceWare explores the use of dynamic tags which change in response to some sensed variable.

As an example, a drinking glass is described which can sense when a refill should be offered. The glass is completely passive, containing no electronic components or moving parts, and works with an unmodified Microsoft Surface.

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An original paper is available if you have access to the ACM Digital Library

http://portal.acm.org/citation.cfm?id=1517717

Categories: General Research Tags:

eDrawings on the Surface – IdentityMine

September 21st, 2009 Mick Comments off

hmm … This seems to have moved on since the version we have on the Surface

Using some similar techniques to ones the Robs came up with

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Hardware – The Vision System

September 21st, 2009 Mick Comments off

An insight into the technology and software behind the infra-red vision system used with the Surface
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Categories: Hardware Tags: ,

Sharing Information

September 11th, 2009 Mick Comments off

Event Live – I think this is probably based on Event Connect – a sample application described earlier ( https://research.kf12.com/reports/surface/?p=381 )

Conference attendees get a “personalised” business card and can share data between them.

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Surface Developer Challenge

September 2nd, 2009 Robbie Comments off

Microsoft have a competition where the winner wins a Surface! The competition is for writing the best Surface application (with a few restrictions, e.g. it must be targeted for one of 6 specific industries).

http://partner.surface.com/EN/Pages/DeveloperChallenge.aspx

I wonder if anything we have is worth entering?

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Videos

August 28th, 2009 Desmond 1 comment

So I created some videos for all of our demos by editing them in Sony Vegas 9.0a trial edition. At first (the last video in this post) we used the webcam but the quality wasn’t so great. Then we have used the Sony hand held camera which I put on the top of the projector stand for the DiamondTouch table.

Full video: http://research.kf12.com/journal/media/videos/SoS Full video.wmv

Read more…

TouchHouse

August 27th, 2009 Desmond 1 comment

It took me a while to just work out how the TreeHouse was actually working and trying to reverse engineer it was quite difficult and took several days to try and work out what was going on and how.

However with the mouse emulator you can have single user use of the TreeHouse application which is still quite powerful!

http://intranet/bin/view/Main/LabsTreehouse – was a very useful piece of documentation and could be used to better understand it if you have patience and more time!

Categories: Applications, Project, Reports Tags:

T3 – Tabletop Tookit

August 20th, 2009 Mick Comments off

Spotted on the Cambridge Computer Lab web-site – thought we’d already got this but couldn’t find it so here it is again (just in case).

T3 Tabletop Toolkit by Philip Tuddenham (Cambridge Computer Lab) Rapid Prototyping of High-Resolution and Remote Tabletop Applications

Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently difficult to create. Tabletop systems for remote collaboration are also hard to build. As a consequence, investigation of some potentially beneficial tabletop applications has been rather limited. T3 is a research-quality software toolkit that addresses these challenges. T3 enables researchers to create high-resolution multi-person tabletop applications rapidly for co-located or remote collaborators. It uses multiple tiled projectors to create a single seamless high-resolution tabletop display. Existing user interface components, including buttons and spreadsheets, can be used to create complex tabletop applications rapidly. Two tabletops can be connected together to support remote tabletop collaboration. This engineering is hidden behind a simple, flexible API. T3 is freely available for non-commercial use, along with documentation and examples. At the time of writing, it has been used by five students in different projects at the University of Cambridge, and in a project at MIT. The photos illustrate my doctoral research, and work undertaken by undergraduate students that I have supervised.

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Details from

http://www.cl.cam.ac.uk/research/rainbow/projects/t3/

UMMA DialogTable

August 20th, 2009 Mick Comments off

The Dialog Table, located in the recently opened new wing, at the University of Michigan Museum of Art (UMMA) allows you to browse the museum’s collection, watch videos related to content, compare different works from similar periods or styles, and create your own portfolio.

After you leave the museum, your interaction with the collection doesn’t have to end either, you can retrieve the portfolio you made at the dialog table, email it, tag it, and submit your own content about the works you chose.

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Read more at

http://www.umma.museum/view/DialogTable/about.php 

Athough I’m not sure how precise or comprehensive the information is when I noted the comment :

Under the glass tabletop is a complex system of projectors, computers, mirrors, speakers, and a lot of different kinds of wires. …